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PROJECT NEXUS - Environment Art Test Concepts

Forests_Biome

Forests_Biome

Forests(Waterfall)_Biome

Forests(Waterfall)_Biome

Mushroom_Forests_Biome

Mushroom_Forests_Biome

Muhsroom_Cave_Biome

Muhsroom_Cave_Biome

Tree_Concepts

Tree_Concepts

Tree_Concepts

Tree_Concepts

Fungi_Concepts

Fungi_Concepts

Fungi_Concepts

Fungi_Concepts

Fungi_Concepts

Fungi_Concepts

Fungi_Concepts

Fungi_Concepts

Rock_Concepts

Rock_Concepts

_Waterfall_Rock_Concepts

_Waterfall_Rock_Concepts

Early_Explorations

Early_Explorations

Early_Explorations

Early_Explorations

Early_Explorations

Early_Explorations

Early_Explorations

Early_Explorations

This was an environment concept art test I did for a canceled project last year, but I wanted to polish this up to a presentable level. The brief was to make 1 out of the 4 biomes and I chose forests as that is the starting point for the characters, however, I wanted to put my spin and twist on this particular forest and cave areas. Hence, I started brainstorming backstory ideas for the land and what the creatures and characters can interact with. During that time, it was in a top-down 3rd person isometric kind of perspective, thus I did some of the main concepts while trying to emulate the game in mind. For the art style, I referenced games such as League Of Legends, Pokemon Unite, and Bastion.